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Activity Feed · Show What's New22nd Nov <Defiance> admin-j4n1n3Ok people 2 Wars 2 sets of breakdowns:
Season 1.S1 <Semp> WW* 117 - Opposition: 118,121,122,136,130,117,123 Record 7-0
Season 2.G3 <Semp> WW* 113 - Opposition: 132,138,135,136,129,133,128 Record 7-0
Season 3.G2 <Semp> will be hitting on avg. 2 tiers higher per attack, WTH Supercell.
*Cumulative Town Hall level.19th Nov <Defiance> admin-j4n1n3Just WOW or LOL !
I was going to point out the ridiculous mismatch of cumulative respective war weights of 135 vs 113
1 TH 12 each: 1 TH 10 vs 5: 3 TH9 vs 2: 4 TH8 vs 2 basically meaning practically every hit for them was a dip and for me was a hit up. This also from a level 10 clan - they used 14 of 15 hits and only missed 1 TH7 attack - We won on % - HAHAHA!
Odds on for promotion again - already averaging a tier lower on every player - heaven knows what it will be like next year.
23rd Oct <Defiance> admin-j4n1n3 created a new topic Road triples an Engineered TH12 with TH9 defences!Sigh! Roadwarrior bit sad complaining about Engineering when you are a Gemmed TH...19th Sep <Defiance> admin-j4n1n3Red Eyez Berlin - Another Engineering Clan - #8VLY0Q2L
LVL 11 Clan with TH12's & TH11's not warring - 1x Max TH10 3x Engineered TH9
Gems TH10 to TH11 Gems Lab to LVL 9 Cooks TH10 army + Power potion (thx Supercell)
Gems TH9 to TH10 Gems Lab to LVL 8 Cooks TH9 army + Power potion (thx again Supercell)
So now fighting against 1 TH11 1 TH10 and 2 TH9's with Max troops and Max donators - Nice Balance.Like (0) ·
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